Struct SolanaRelayerTransaction

Source
pub struct SolanaRelayerTransaction<P, RR, TR, J, S>{ /* private fields */ }

Implementations§

Source§

impl<P, RR, TR, J, S> SolanaRelayerTransaction<P, RR, TR, J, S>

Source

pub fn new( relayer: RelayerRepoModel, relayer_repository: Arc<RR>, provider: Arc<P>, transaction_repository: Arc<TR>, job_producer: Arc<J>, signer: Arc<S>, ) -> Result<Self, TransactionError>

Source§

impl<P, RR, TR, J, S> SolanaRelayerTransaction<P, RR, TR, J, S>

Source

pub async fn handle_transaction_status_impl( &self, tx: TransactionRepoModel, ) -> Result<TransactionRepoModel, TransactionError>

Main status handling method with error handling

  1. Check transaction status (query chain or return current for Pending/Sent)
  2. Reload transaction from DB if status changed (ensures fresh data)
  3. Check if too early for resubmit checks (young transactions just update status)
  4. Handle based on detected status (handlers update DB if needed)

Trait Implementations§

Source§

impl<P, RR, TR, J, S> Transaction for SolanaRelayerTransaction<P, RR, TR, J, S>

Source§

fn handle_transaction_status<'life0, 'async_trait>( &'life0 self, tx: TransactionRepoModel, ) -> Pin<Box<dyn Future<Output = Result<TransactionRepoModel, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Main entry point for transaction status handling

Source§

fn prepare_transaction<'life0, 'async_trait>( &'life0 self, tx: TransactionRepoModel, ) -> Pin<Box<dyn Future<Output = Result<TransactionRepoModel, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Prepares a transaction for submission. Read more
Source§

fn submit_transaction<'life0, 'async_trait>( &'life0 self, tx: TransactionRepoModel, ) -> Pin<Box<dyn Future<Output = Result<TransactionRepoModel, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Submits a transaction to the network. Read more
Source§

fn resubmit_transaction<'life0, 'async_trait>( &'life0 self, tx: TransactionRepoModel, ) -> Pin<Box<dyn Future<Output = Result<TransactionRepoModel, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Resubmits a transaction with updated parameters. Read more
Source§

fn cancel_transaction<'life0, 'async_trait>( &'life0 self, _tx: TransactionRepoModel, ) -> Pin<Box<dyn Future<Output = Result<TransactionRepoModel, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Cancels a transaction. Read more
Source§

fn replace_transaction<'life0, 'async_trait>( &'life0 self, _old_tx: TransactionRepoModel, _new_tx_request: NetworkTransactionRequest, ) -> Pin<Box<dyn Future<Output = Result<TransactionRepoModel, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Replaces a transaction with a new one. Read more
Source§

fn sign_transaction<'life0, 'async_trait>( &'life0 self, _tx: TransactionRepoModel, ) -> Pin<Box<dyn Future<Output = Result<TransactionRepoModel, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Signs a transaction. Read more
Source§

fn validate_transaction<'life0, 'async_trait>( &'life0 self, tx: TransactionRepoModel, ) -> Pin<Box<dyn Future<Output = Result<bool, TransactionError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Validates a transaction. Read more

Auto Trait Implementations§

§

impl<P, RR, TR, J, S> Freeze for SolanaRelayerTransaction<P, RR, TR, J, S>

§

impl<P, RR, TR, J, S> RefUnwindSafe for SolanaRelayerTransaction<P, RR, TR, J, S>

§

impl<P, RR, TR, J, S> Send for SolanaRelayerTransaction<P, RR, TR, J, S>

§

impl<P, RR, TR, J, S> Sync for SolanaRelayerTransaction<P, RR, TR, J, S>

§

impl<P, RR, TR, J, S> Unpin for SolanaRelayerTransaction<P, RR, TR, J, S>

§

impl<P, RR, TR, J, S> UnwindSafe for SolanaRelayerTransaction<P, RR, TR, J, S>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

§

fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

§

impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

§

fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
§

impl<D> OwoColorize for D

§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
§

impl<T> PolicyExt for T
where T: ?Sized,

§

fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
§

fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> MaybeSend for T
where T: Send,